AI Insights · Timothy · April 2024
Top 5 Superhero Games in Poland Q1 2024
Explore the performance of the top 5 superhero games on a unified platform in Poland during Q1 2024, including trends in downloads, revenue, and active users.
In the first quarter of 2024, the top 5 superhero games in Poland exhibited varied performance metrics across downloads, revenue, and active users. This data, sourced from Sensor Tower, offers a comprehensive look into how each game fared.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw fluctuating weekly revenue, peaking at about $13.5K in early January and experiencing another high of around $12.6K in mid-February. Weekly downloads showed a downward trend, starting at 868 in the first week of January and dropping to 467 by the end of March. Active users remained relatively stable, hovering around 4.5K throughout the quarter.
Marvel Contest of Champions by Kabam Games, Inc. had a significant spike in weekly revenue, reaching approximately $7.2K in the first week of January and maintaining a steady flow with notable peaks at $5.5K and $5.3K in mid-February and early March, respectively. Weekly downloads were relatively consistent, ranging from 877 to 1.3K, while active users fluctuated between 4.3K and 5.5K over the quarter.
Hero Zero – Multiplayer RPG from Playata GmbH showed a notable increase in weekly revenue, peaking at about $8.5K in the last week of March. Downloads varied, with a high of 820 in late March and a low of 437 in mid-March. Active users experienced a slight increase, starting at 3.2K in early January and reaching 3.3K by the end of the quarter.
MARVEL Strike Force: Squad RPG from Scopely, Inc. had a steady weekly revenue, with peaks around $4.1K in early January and $3.7K in mid-February. Downloads were inconsistent, with a high of 3.4K in mid-January and a low of 585 in mid-March. Active users showed a slight decline from 4.7K in early January to 2.9K by the end of March.
MARVEL Future Fight by Netmarble Corporation experienced a stable weekly revenue, peaking at around $1.8K in late January. Downloads spiked significantly to 1.9K in late January before stabilizing. Active users saw notable fluctuations, peaking at 10.6K in late January and dropping to a low of 5.8K in mid-February before recovering to 9.2K by the end of March.
For more detailed insights and data, visit Sensor Tower.